Patch Notes for Elden Ring 1.12: Shadow of the Erdtree DLC
Saying that Elden Ring is among the most impactful video games ever made is not hyperbole. FromSoftware struck gold by fusing the action and mission structure of Dark Souls with an eye-catching open world, winning accolades from both reviewers and fans. The fact that the game's creators kept improving it with later updates, in addition to the excellent world-building and thrilling action, contributed to the game's success. These helped to balance items and abilities, improve the game's bug-count, and even introduce new content. The Elden Ring DLC, Shadow of the Erdtree , patch v1.12 is now out, and we will go over the whole list of patch notes below.
Patch Notes for Elden Ring 1.12, Shadow of the Erdtree DLC
All platforms are now online with the 1.12 patch as of this Thursday, June 20, 2024. This planned maintenance is expected to begin at 12 AM PDT / 8 AM CET / 4 PM JST and last for four hours. The game will be unavailable during that period. Unexpected events might, of course, cause the maintenance time to be prolonged; however, in that case, you can obtain the most recent information by visiting the official Elden Ring Twitter feed.Feature addition
- Added support for the SHADOW OF THE ERDTREE DLC.
- Five new hairstyles have been added to the game. They can be selected during character creation, using the Clouded Mirror Stand or using Rennala’s Rebirth feature.
- Added “Map Functions Menu” to the Map Menu.
- New Summoning Pool features:
- Active Summoning Pools will now be carried over to NG+.
- Individual Summoning Pools can now be enabled / disabled in the newly added Map Functions Menu.
- Newly obtained items will be marked with a “!“.
- A new tab called “Recent Items” has been added to review recently obtained items.
- Display settings can be changed from the Display tab in the system menu.
- Added new feature to summon spectral steed during the Elden Beast the boss battle.
- Added new feature to the colosseum: crafted consumable items that have been used during a battle will be replenished at the end of your session.
- Added support for Arabic language.
New features available exclusively on Steam
- New Keyboard/mouse settings:
- Added “lock-on change threshold” setting of mouse controls.
- Added a setting to change cursor movement behaviour in the map menu.
- Added key assignments to open the map in the Key Settings menu.
PvP-only modifications to the balance
This section's changes have no bearing on either solo or multiplayer gameplay.Adjustments for weapons
- After being affected by madness and/or sleep status effects, the status effect build up will be halted for a short period of time.
- Increased the poise damage of some attacks against other players of the following weapon types:
- Greatswords / Colossal Swords /Curved Greatswords / Greataxes / Hammers / Flails / Great Hammers / Colossal Weapons / Great Spears / Halberds
- Ajusted poise damage of some dual wield attacks against other players by of the following weapon types:
- Greatswords / Axes / Great Axes / Hammers / Great Hammers / Halberds / Reapers
- Increased poise damage against other players from dual wielded attacks of the following weapon types:
- Axes / Hammers / Halberds / Reapers
- Increased poise damage of Axes against other players
- Decreased the damage of dual wield attacks against other players of all weapon types.
- Decreased the poise damage of some attacks against other players of the following weapon types:
- Daggers / Straight Swords / Thrusting Swords / Heavy Thrusting Swords / Curved Swords / Katanas / Twinblades / Axes / Spears / Reapers / Whips / Fists / Claws
- Decreased the Poise value of some attack motions against other players of the following weapon types:
- Greatswords / Colossal Swords / Curved Greatswords / Greataxes / Hammers / Flails / Great Hammers / Colossal Weapons / Great Spears / Halberds
- Decreased the damage of some attacks against other players for the Heavy Thrusting Swords weapon type.
- Decreased the damage of dual wield attacks against other players for the following weapon types:
- Spears / Great Spears
- Decreased the damage animation motion of the following weapon types when another player is stunned by a two-handed heavy running attack:
- Fists / Claws
- Decreased the effects of “Baldachin’s Blessing” and “Radiant Baldachin’s Blessing” to increase the Poise value and Physical damage negation in PvP.
Modifications to skills
Slash SpinningFlaming Strike
Arrow Rain
Slash of Cursed Blood
Moonlight in transit
Lightning Storm
Ritual of Spearcall
History of the Lightning SpearWeapon in Spinning
Adjustments to the incantations
Black Flame's Protection Bestial SlingAdjustments to the general balance This section's changes have an impact on the game's PvE and PvP elements.- Adjusted turning speed when using dual wielded Heavy Thrusting Swords.
- Increased Dexterity scaling when assigning Ashes of War with corresponding weapon Affinities.
- Increased Stamina consumption when guarding against attacks of the following weapon types:
- Greatswords / Curved Greatswords / Great Axes / Great Hammers
- Increased the speed of some attacks of the following weapon types:
- Axes / Greataxes / Hammers / Flails / Reapers
- Increased the damage of charged attacks of the following weapon types:
- Axes / Greataxes / Some Colossal Weapons
- Increased the turning speed of normal attacks of the Reapers weapon type.
- Increased damage of the Whips weapon type, except the “Ulmi” Whip.
- Increased the speed of consecutive attacks for the following weapon types:
- Light Bows / Long Bows
- Increased the poise damage of the Torches weapon type.
- Increased the duration of the effect of Mohg’s Great Rune that increases the attack power when a bleeding status effect is triggered by a nearby summoned spirit.
- Decreased the heal amount reduction from the Flask of Crimson Tears and increased the heal on attack effect when using Malenia’s Great Rune.
- Increased the attack power of Arrows, Greatarrows, Bolts, and Greatbolts that can be crafted through Item Crafting.
- Decreased the turning speed of dual wielded weapons for the following weapon types:
- Spears / Great Spears
- Decreased poise generation speed during some attacks of the following weapon types:
- Great Spears / Halberd Spears
- Decreased the effect that increases the power of spells of Terra Magica.
- Decreased the effect duration of the Cerulean Hidden Tear.
Modifications to Armament
Sword of the Troll KnightSword with Zamor Curve
Hatchet With Forked EdgesBlade of Ripples
Serpent-HunterHalberd Ripple Crescent
Staff Member Albinauric
Staff Member Gelmir GlintstoneStaff of the Prince of Death Golden Order Seal
Seal of Clawmark
Dragon Communion Seal
Changes in skill
KickSpinning Slash
Attack of the Storm
Hurricane Caller
Storm StompPhalanx Glintblade
Loretta's Slash
Dangerous Cut
Above Scene
Magical Moment
Parry
Storm WallThe Barrier of Thopsbr/> Buckler ParryThe Flames of Taker
Greatsword Moonlight
Stormcloud Structure
Magnetoclastic ShowerLightning
Shower with bubbles
I Order Thee to Bend!
Ritual of Bloodboon
Slash of Loretta
Testify for Me!
Adorable Rage
Corrections for bugs
- In the inventory menu, added the amount of FP consumed for Skills in the “Ashes of War” display information.
- Reduced the time it takes for some gestures to become cancelable by rolling.
- Adjusted the input speed in some menus, such as conversation menus, to prevent accidental skips.
- Fixed a bug that caused damage to the player and friendly summons when using the “Last Rites” Skill under specific circumstances.
- Fixed a bug that caused higher than expected poise damage when performing left-handed attacks with Thrusting Swords.
- Fixed a bug with Spinning Slash Skill that generated poise when used with Twinblades.
- Fixed a bug in The Queen’s Black Flame Skill that did not apply poise when using this skill.
- Fixed a bug where the characteristics of some weapons were not working properly against mounted enemies.
- Fixed a bug that caused a Bleed buildup when using the Spinning Strikes Skill while under the effect of the Bloodflame Blade Skill, even if the attack did not hit the enemy.
- Fixed a bug that caused some Skill to perform incorrectly when specific actions were performed.
- Fixed a bug that caused unexpected behaviors when some incantations were used in quick succession.
- Fixed a bug where the spectral steed did not trigger a death fall under certain circumstances.
- Fixed a bug that prevented players from getting hit by other players under certain circumstances in Multiplayer.
- Fixed a bug in the Colosseum that allowed Critical hits against players in specific death animations.
- Fixed a bug where the Mimic’s Veil effect was not properly reflected to other players under certain circumstances.
- Fixed a bug that caused other players summoned as hunters to immediately return after being summoned under certain circumstances.
- Fixed a bug in Multiplayer where some spirits could be locked on even after they disappeared.
- Improved Multiplayer stability under certain circumstances
- Fixed a bug that caused specific maps to render differently than expected under certain circumstances.
- Fixed a bug where the damage of some equipped weapons were incorrectly displayed in various menus.
- Fixes a bug that prevented marking sites of Grace in the map menu under certain circumstances.
- Fixed a bug where item names and the cursor were not displayed correctly in the inventory menu under certain circumstances.
- Fixed a bug where event actions were available while being in the map menu.
- Fixed a bug in the map menu that caused specific terrains to be displayed differently from the actual terrain.
Modifications limited to steam
- Changed the initial layout of “Key Settings” in “Keyboard and Mouse Settings” in the system menu.